While open educational resources (OER) are part of a growing trend toward open education and open access, there are various reasons why instructors remain hesitant to embrace OER adoption for many courses. A typical reason is a concern about quality, but, perhaps not unrelated, instructors are concerned about the time it takes to both locate... Continue Reading →
So You’re an Instructional Designer–But What Does That Mean?
Instructional design, in many ways, is about balancing multiple perspectives–the birds-eye big picture and the ground-level street view. Think of a map. If we want to reach a certain destination, we will quickly realize from a survey of the map that there are multiple routes available to get there. We will also realize that there isn’t... Continue Reading →
Virtual Reality: A Trial (and Error?)
Virtual reality (VR) refers to an immersive experience in which a user enters another world/environment that has been digitally created and is available through a headset. I visited Head Games VR last week, and while the person using the headset has the full experience of interacting with a 360 virtual world through headset and hand... Continue Reading →
