OER and Overreliance on Publisher Materials

While open educational resources (OER) are part of a growing trend toward open education and open access, there are various reasons why instructors remain hesitant to embrace OER adoption for many courses. A typical reason is a concern about quality, but, perhaps not unrelated, instructors are concerned about the time it takes to both locate... Continue Reading →

Virtual Reality: A Trial (and Error?)

Virtual reality (VR) refers to an immersive experience in which a user enters another world/environment that has been digitally created and is available through a headset. I visited Head Games VR last week, and while the person using the headset has the full experience of interacting with a 360 virtual world through headset and hand... Continue Reading →

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